[gd_scene load_steps=2 format=3 uid="uid://dfbpq23nrtd23"] [ext_resource type="Script" uid="uid://cbuavletjs0kl" path="res://Factions/Knights/Troops/base_character.gd" id="1_jdal0"] [node name="BaseCharacter" type="CharacterBody2D" node_paths=PackedStringArray("_animation", "_sprite2d")] collision_layer = 137 collision_mask = 137 script = ExtResource("1_jdal0") _animation = NodePath("Animation") _sprite2d = NodePath("Texture") [node name="Texture" type="Sprite2D" parent="."] [node name="Collision" type="CollisionShape2D" parent="."] [node name="Animation" type="AnimationPlayer" parent="."] [node name="Camera2D" type="Camera2D" parent="."] [connection signal="animation_finished" from="Animation" to="." method="_on_animation_finished"]