legacy-of-the-ancient-questor/scripts/title/version_number.gd

12 lines
292 B
GDScript

extends Label
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
text += ProjectSettings.get_setting("application/config/version")
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass