legacy-of-the-ancient-questor/scripts/game/commands
Penelope b0c7c3d3ff Beginning of lesson 33. House polygon working and we are able to speak with NPC at world map, but not in starter town. 2025-04-18 21:53:50 -03:00
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Command.gd End of chapter 6. A lot of problems took to much time to solve. It was good to know better Godot internal mechanism. 2025-04-06 18:07:29 -03:00
Command.gd.uid End of lesson 18 The command processor, Chapter 5 2025-04-05 19:27:03 -03:00
CommandDispatcher.gd Beginning of lesson 33. House polygon working and we are able to speak with NPC at world map, but not in starter town. 2025-04-18 21:53:50 -03:00
CommandDispatcher.gd.uid End of lesson 18 The command processor, Chapter 5 2025-04-05 19:27:03 -03:00
MoveCommand.gd Fixed names for a better traceability of code errors with orignal code lesson. End of lesson 25. Player is moving on the map viewport! 2025-04-07 22:58:52 -03:00
MoveCommand.gd.uid End of chapter 6. A lot of problems took to much time to solve. It was good to know better Godot internal mechanism. 2025-04-06 18:07:29 -03:00
PassCommand.gd Beginning of lesson 33. House polygon working and we are able to speak with NPC at world map, but not in starter town. 2025-04-18 21:53:50 -03:00
PassCommand.gd.uid End of lesson 18 The command processor, Chapter 5 2025-04-05 19:27:03 -03:00
SpeakCommand.gd Beginning of lesson 33. House polygon working and we are able to speak with NPC at world map, but not in starter town. 2025-04-18 21:53:50 -03:00
SpeakCommand.gd.uid Beginning of lesson 33. House polygon working and we are able to speak with NPC at world map, but not in starter town. 2025-04-18 21:53:50 -03:00