12 lines
299 B
GDScript
12 lines
299 B
GDScript
extends Control
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@export var loadingBar: TextureProgressBar
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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Loader.LOADING_PROGRESS_UPDATED.connect(_on_progress_updated)
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func _on_progress_updated(percentage: float) -> void:
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loadingBar.value = percentage
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